Create a plan to modularize the AI include chain.
Rebalance resource clustering and wildlife spawns.
Simplify code and remove legacy/backcompat shims while preserving behavior. Use when asked to clean up or simplify code.
Apply review comments (including comment-on-lines) and respond to each with what changed. Use when asked to address review feedback.
Split changes into a Graphite stack with PR titles and descriptions. Use when asked to create or propose a stacked PR series.
Generate a PR title and description from the branch diff vs main. Use when asked for a PR summary or PR description.
Adjust biome or terrain distribution parameters.
Open the main step loop and action handlers.
Inspect observation space and inventory encoding.
Map include chains and explain module relationships.
Analyze a traceback or error log, identify root cause, and implement the minimal fix with a short summary. Use when a traceback is provided.
Inspect inventory, stockpile, altars, hearts, and respawn logic.
Ensure fixed count of goblin nests or hives per map.
Generate oriented sprites using prompts.
Split a 2x2 sprite sheet into four PNGs.
Make the trading hub feel more organic without blocking roads.
Review branch changes vs main using a merge-base diff and return prioritized findings, risks, and cleanup opportunities. Use when asked to review changes against main/origin/main.