APM

>Agent Skill

@microsoft/tui-developer

skilldevelopment

Generate Go Bubble Tea TUI applications with chat-like interfaces. Use when the user asks to create terminal UIs, chat interfaces, interactive CLI, REPLs, or log viewers. Follow the specified architecture and implementation requirements for consistent results.

go
apm::install
$apm install @microsoft/tui-developer
apm::skill.md
---
name: tui-developer
description: Generate Go Bubble Tea TUI applications with chat-like interfaces. Use when the user asks to create terminal UIs, chat interfaces, interactive CLI, REPLs, or log viewers. Follow the specified architecture and implementation requirements for consistent results.
---

# TUI Developer Skill

Generate minimal, idiomatic Go Bubble Tea TUI applications with chat-like interfaces using **alt screen + internal viewport**.

## When to Use

Use this skill when the user asks to:
- Create a terminal UI with Bubble Tea
- Build a chat-like CLI interface
- Implement a REPL or interactive terminal
- Create a log viewer with input

## Architecture

The TUI uses **alt screen with an internal viewport** for scrollable conversation history. Completed output is accumulated in a `persisted` string that is written to stdout after the alt screen exits, giving the user a transcript in their terminal scrollback.

```
┌───────────────────────────────┐
│  viewport (scrollable)        │  <- persisted history + live activity
│  ❯ user message               │
│  ● assistant response         │
│  ● Thinking... (live)         │
├───────────────────────────────┤
│  ─────────────────────────    │  <- separator (with top margin)
│  ❯ input bar                  │
│  ─────────────────────────    │
│  status bar          ↕ model  │  <- scroll arrow + model/mode
└───────────────────────────────┘
```

### Key Design Decisions

- **`tea.WithAltScreen()`** — full-screen TUI; avoids inline rendering artifacts
- **`bubbles/viewport`** — scrollable content area; height = terminal height minus fixed chrome rows
- **`persisted string`** — accumulates all finalized output; written to stdout on exit so the user keeps a transcript
- **`buildViewportContent()`** — returns `persisted` + live activity (spinner/streaming) when a response is in progress
- **`appendToViewport(content)`** — appends to `persisted` and calls `updateViewport()` (SetContent + GotoBottom)
- **No `tea.WithMouseCellMotion()`** — mouse capture is omitted so the user can select text with the mouse
- **No `tea.Println`** — all output goes through the viewport

## Required Dependencies

```go
import (
    tea "github.com/charmbracelet/bubbletea"
    "github.com/charmbracelet/bubbles/textinput"
    "github.com/charmbracelet/bubbles/spinner"
    "github.com/charmbracelet/bubbles/viewport"
    "github.com/charmbracelet/lipgloss"
)
```

## Implementation Requirements

### Model Structure

```go
type model struct {
    // Dimensions
    width  int
    height int

    // Core components
    input    textinput.Model
    spinner  spinner.Model
    viewport viewport.Model

    // Content
    persisted string // finalized transcript (also written to stdout on exit)

    // State
    processing bool
    quitting   bool
    program    *tea.Program
}
```

### Initialization

```go
func newModel() *model {
    return &model{
        input:    newTextInput(),
        spinner:  newSpinner(),
        viewport: viewport.New(80, 20),
        width:    80,
    }
}

func (m *model) Init() tea.Cmd {
    return tea.Batch(textinput.Blink, m.spinner.Tick)
}
```

### Viewport Height

Reserve 6 rows for chrome: two separators (each with a top margin counts as 2 rows) + input row + status row:

```go
func (m *model) handleResize(msg tea.WindowSizeMsg) (tea.Model, tea.Cmd) {
    m.width = msg.Width
    m.height = msg.Height
    m.input.Width = msg.Width - 4
    m.viewport.Width = msg.Width
    vpHeight := msg.Height - 6
    if vpHeight < 5 {
        vpHeight = 5
    }
    m.viewport.Height = vpHeight
    m.viewport.SetContent(m.buildViewportContent())
    return m, nil
}
```

### Viewport Content Helpers

```go
// appendToViewport adds finalized content and scrolls to bottom.
func (m *model) appendToViewport(content string) {
    m.persisted += content
    m.updateViewport()
}

// buildViewportContent returns persisted history plus any live activity.
func (m *model) buildViewportContent() string {
    if m.processing {
        if live := m.renderActivity(); live != "" {
            return m.persisted + live
        }
    }
    return m.persisted
}

// updateViewport refreshes content and scrolls to bottom.
func (m *model) updateViewport() {
    m.viewport.SetContent(m.buildViewportContent())
    m.viewport.GotoBottom()
}
```

### Keyboard Scrolling

```go
case tea.KeyPgUp:
    m.viewport.HalfViewUp()
    return m, nil
case tea.KeyPgDown:
    m.viewport.HalfViewDown()
    return m, nil
case tea.KeyUp:
    m.viewport.LineUp(1)
    return m, nil
case tea.KeyDown:
    m.viewport.LineDown(1)
    return m, nil
```

### Scroll Arrow in Status Bar

Display ↑/↓/↕ in the status bar to indicate scroll position:

```go
func (m *model) scrollArrow() string {
    if m.viewport.YOffset == 0 && m.viewport.AtBottom() {
        return "" // all content fits
    }
    canUp := m.viewport.YOffset > 0
    canDown := !m.viewport.AtBottom()
    switch {
    case canUp && canDown:
        return "↕"
    case canUp:
        return "↑"
    default:
        return "↓"
    }
}
```

### View Layout

`View()` renders the full screen: viewport + chrome. Return `""` when quitting so the alt screen clears cleanly.

```go
func (m *model) View() string {
    if m.quitting {
        return ""
    }
    separator := strings.Repeat("─", m.width-2)
    parts := []string{
        m.viewport.View(),
        separator,
        m.input.View(),
        separator,
        m.renderStatusBar(),
    }
    return strings.Join(parts, "\n")
}
```

### Program Entry and Exit Transcript

After `p.Run()` returns, print `persisted` to stdout so the user gets a transcript in their shell:

```go
func Run() error {
    m := newModel()
    p := tea.NewProgram(m, tea.WithAltScreen())
    m.program = p

    finalModel, err := p.Run()

    if fm, ok := finalModel.(*model); ok && fm.persisted != "" {
        fmt.Print(fm.persisted)
    }
    return err
}
```

### Ctrl+C Behaviour

First Ctrl+C clears the input (with a 2-second warning); second Ctrl+C within that window exits:

```go
func (m *model) handleCtrlC() (tea.Model, tea.Cmd) {
    now := time.Now()
    if m.ctrlCPressed && now.Sub(m.ctrlCTime) < 2*time.Second {
        m.quitting = true
        return m, tea.Quit
    }
    m.input.SetValue("")
    m.ctrlCPressed = true
    m.ctrlCTime = now
    return m, tea.Tick(2*time.Second, func(time.Time) tea.Msg {
        return ctrlCClearMsg{}
    })
}
```

## Quality Checklist

Before returning generated code, verify:

- [ ] Uses `tea.WithAltScreen()` — full-screen, no inline artifacts
- [ ] Uses `bubbles/viewport` — scrollable content area
- [ ] Does NOT use `tea.Println` — all output goes through the viewport
- [ ] Does NOT use `tea.WithMouseCellMotion()` — preserves native text selection
- [ ] `persisted` string accumulates all finalized content
- [ ] `appendToViewport` = append to `persisted` + `updateViewport()`
- [ ] `buildViewportContent` = `persisted` + live activity when processing
- [ ] Viewport height = terminal height minus 6 fixed chrome rows
- [ ] `View()` returns `""` when quitting
- [ ] After `p.Run()`, prints `fm.persisted` to stdout for transcript
- [ ] PgUp/PgDn and Up/Down scroll the viewport
- [ ] Scroll arrow (↑/↓/↕) shown in status bar
- [ ] First Ctrl+C clears input; second Ctrl+C quits
- [ ] Model uses pointer receiver (`*model`) for all methods
- [ ] Update handlers are broken into focused methods