Verifies code quality including naming conventions, function size, and DRY principles. SUGGESTION gate that offers polish items during /own:done flow.
Systematically deconstruct written content into verifiable claims, validate each using search/documentation, and facilitate informed discussion through structured interviewing.
Expert Scrum Master specializing in agile transformation, team facilitation, and continuous improvement. Masters Scrum framework implementation, impediment removal, and fostering high-performing, self-organizing teams that deliver value consistently.
Automated machine learning with hyperparameter optimization using Optuna, Hyperopt, or AutoML libraries. Activates for "automl", "hyperparameter tuning", "optimize hyperparameters", "auto tune model", "neural architecture search", "automated ml". Systematically explores model and hyperparameter spaces, tracks all experiments, and finds optimal configurations with minimal manual intervention.
Expert LLM architect specializing in large language model architecture, deployment, and optimization. Masters LLM system design, fine-tuning strategies, and production serving with focus on building scalable, efficient, and safe LLM applications.
This skill should be used when writing or refactoring TypeScript/JavaScript code. It provides coding patterns and best practices aligned with the user's preferred development style, typescript language usage patterns, and library-specific tips.

Standards for creating redteam plugins and graders. Use when creating new plugins, writing graders, or modifying attack templates.
JavaScript and TypeScript best practices covering naming conventions, control flow, state management, TypeScript patterns (avoid any/enum, prefer type over interface), safety (input validation, assertions, error handling), performance optimization (reduce branching/looping, memoization, defer await, cache property access, storage API caching, avoid needless allocations, currying for hot paths), and documentation (JSDoc, comment markers). Use when writing JS/TS functions, refactoring code for performance, reviewing code quality, fixing type errors, optimizing loops or conditionals, adding validation, or improving error messages.
Leverage React's event delegation system for optimization and custom event behavior.
Generates Babel configuration for JavaScript transpilation in tests. Creates babel.config.js file.
Perform structured, actionable code reviews for Python code with clear findings and suggestions.
Critical patterns for cross-platform path handling in this VS Code extension. Windows vs POSIX path bugs are the #1 source of issues. Use this skill when reviewing or writing path-related code.
Code review practices with technical rigor and verification gates. Use for receiving feedback, requesting code-reviewer subagent reviews, or preventing false completion claims in pull requests.
Self-reflect on the current session to identify mistakes and propose improvements to .claude configuration (CLAUDE.md, hooks, skills).
Validates production readiness through performance benchmarking, accessibility audits, security reviews, and code quality checks. Use after implementation phase completes, before deployment, or when conducting quality gates for features. (project)
Prepare and optimize GLB or glTF assets for browser games. Use when the user needs help with model formats, Blender export, optimization, compression, texture packaging, collision proxies, LOD, or shipping 3D assets cleanly across Three.js, React Three Fiber, Babylon.js, or PlayCanvas.
Review browser games with a structured playtest and frontend QA workflow. Use when the user wants smoke tests, FE review, screenshot-led QA, Playwright-style browser checks, or issue finding across 2D and 3D browser games, including obstructive HUD or overlay issues.
Summarize Google Docs documents, plan structured revisions, and help with edit-in-place writing through connected Google Docs data. Use when the user wants to inspect document structure, outline or summarize content, draft rewrites, convert notes into prose, or apply explicit edits while preserving headings and organization.
Define the shared architecture for browser games across 2D and 3D. Use when the user needs engine choice, system boundaries, input strategy, asset organization, save/debug/performance structure, or shared browser-game architecture.