Create new Agent Skills for GitHub Copilot from prompts or by duplicating this template. Use when asked to "create a skill", "make a new skill", "scaffold a skill", or when building specialized AI capabilities with bundled resources. Generates SKILL.md files with proper frontmatter, directory structure, and optional scripts/references/assets folders.
Audits Python + BigQuery pipelines for cost safety, idempotency, and production readiness. Returns a structured report with exact patch locations.
Refactoring using Remove Parameter in Java Language
Create GitHub Issue for feature request from specification file using feature_request.yml template.
Diátaxis Documentation Expert. An expert technical writer specializing in creating high-quality software documentation, guided by the principles and structure of the Diátaxis technical documentation authoring framework.
Interactive prompt refinement workflow: interrogates scope, deliverables, constraints; copies final markdown to clipboard; never writes code. Requires the Joyride extension.
Build agentic applications with GitHub Copilot SDK. Use when embedding AI agents in apps, creating custom tools, implementing streaming responses, managing sessions, connecting to MCP servers, or creating custom agents. Triggers on Copilot SDK, GitHub SDK, agentic app, embed Copilot, programmable agent, MCP server, custom agent.
Universal SQL code review assistant that performs comprehensive security, maintainability, and code quality analysis across all SQL databases (MySQL, PostgreSQL, SQL Server, Oracle). Focuses on SQL injection prevention, access control, code standards, and anti-pattern detection. Complements SQL optimization prompt for complete development coverage.
Generate comprehensive rollout plans with preflight checks, step-by-step deployment, verification signals, rollback procedures, and communication plans for infrastructure and application changes
Microsoft Store Developer CLI (msstore) for publishing Windows applications to the Microsoft Store. Use when asked to configure Store credentials, list Store apps, check submission status, publish submissions, manage package flights, set up CI/CD for Store publishing, or integrate with Partner Center. Supports Windows App SDK/WinUI, UWP, .NET MAUI, Flutter, Electron, React Native, and PWA applications.
Triage and resolve Fedora issues with dnf, systemd, and SELinux-aware guidance.
Run pytest tests with coverage, discover lines missing coverage, and increase coverage to 100%.
UWP-to-WinUI 3 migration reference. Maps legacy UWP APIs to correct Windows App SDK equivalents with before/after code snippets. Covers namespace changes, threading (CoreDispatcher to DispatcherQueue), windowing (CoreWindow to AppWindow), dialogs, pickers, sharing, printing, background tasks, and the most common Copilot code generation mistakes.
Configure an MCP server for GitHub Copilot with your Dataverse environment.
Skill for using the command-line tool pdftk (PDFtk Server) for working with PDF files. Use when asked to merge PDFs, split PDFs, rotate pages, encrypt or decrypt PDFs, fill PDF forms, apply watermarks, stamp overlays, extract metadata, burst documents into pages, repair corrupted PDFs, attach or extract files, or perform any PDF manipulation from the command line.
Three-layer verification pipeline for AI output. Extracts verifiable claims, finds supporting or contradicting sources via web search, runs adversarial review for hallucination patterns, and produces a structured verification report with source links for human review.
Update an existing implementation plan file with new or update requirements to provide new features, refactoring existing code or upgrading packages, design, architecture or infrastructure.
Generates a comprehensive and best-practice-oriented .editorconfig file based on project analysis and user preferences.
Ask Copilot what files it needs to see before answering a question
Expert skill for building web-based game engines and games using HTML5, Canvas, WebGL, and JavaScript. Use when asked to create games, build game engines, implement game physics, handle collision detection, set up game loops, manage sprites, add game controls, or work with 2D/3D rendering. Covers techniques for platformers, breakout-style games, maze games, tilemaps, audio, multiplayer via WebRTC, and publishing games.